In Search of the Unknown

(Background) December 15, 1202: A small group representing a co-op of farmers and ranchers that live in various locations about 3 days from New Moret came to the village seeking help. In the months previous many of farms had been plagued with livestock disappearances; a calf here, a lamb there, nothing real valuable and never the same farm hit twice in a row. The group's leader, a rancher named Aaron Took, told village officials that another farmer, one Mark Teahan, claimed to have seen a large creature carry off a colt about 2 weeks before the farmers decided to ask for help. The general thought is that a Troll has moved into the area and is stealing livestock for food.

December 20, 1202: two guards returned to New Moret with news. One of the groups had encountered the creature. It stole a goat from one of the farms they were guarding. They got a good look at the creature and although neither guard had ever seen a Troll before, they didn't believe that's what it was; this creature had wings. They followed the creature for a short while, finally loosing at night fall. The next day, they continued searching in the direction the creature was going and discovered the ruins of a castle on large rocky knoll. These ruins are about one day's trek from the furthest farm placing it about 5 days from New Moret.

April 7, 1203: A group of novice adventures answer an announcement posted on the New Moret bulletin board. The Captain of the New Moret Guard, Captain Quinn, is seeking a band of adventurers to travel to some nearby farms to see what happened to six city guards who were dispatched over 4 months ago to protect a co-op of farms from a creature that was stealing livestock. Candidates who are approved to undertake this task will receive 10 gp’s worth of supplies from the Long Trek Outfitters Shoppe. Those who successfully complete the mission and bring back either the missing guards or proof of their whereabouts will receive 10 gp’s and 10 gp’s store credit at the Long Trek Outfitters Shoppe. Candidates who show exceptional initiative and dispose of the creature or present proof as to what kind of creature is stealing the livestock will receive a bonus of 10 gp’s.

Adventure Journal

April 8, 1203: A group of novice adventures consisting of Akks the dwarven fighter, Boltar the half-elven ranger, Theadocia the elven priest, Twigg the Halfling druid, Melea the elven wizard, Tarra the elven rogue, and Jettero the human wizard are hired by the village of New Moret the discover the fate of the missing guards. The group travels to the Smith farm where they meet with Jed Smith and are told that the missing guards tracked the creature to the ruins of castle on a large rocky knoll.

April 14, 1203: The group arrives at the ruins of a castle and are quick to find trouble. A passage leading into the ruins is guarded by an Assassin Vine. After a short battle, the vine is defeated; it is here where the party learns the fate of at least one of New Moret's guards. His body is found amidst the roots of the vine.

Proceeding further, the group discovers an alcoves where the walls warn intruders to stay away. The party learns the ruins once belonged to a wizard named Zelligar and a fighter named Roghan. During their investigation, they battle Orcs, find a Minotaur's Maze and the Minotaur that dwells there, they discover a magical garden, a wizard's workshop, and a wizard's laboratory. This place also has its share of inhabitants as they party is forced to fight Gnolls and more Orcs.

April 19, 1203: The group returns to New Moret with tales of their great adventure. They have discovered the fate of one of the missing guards, but the fate of the second still remains a mystery. They were unable to discover any information concerning the creature that has been raiding the local farms.

April 22, 1203: A new group of novice adventurers consisting of Twigg the Halfling Druid, Thorgeir the Cleric, Marcus the Rogue, Camry the Wizard, and Ricky the Ranger are hired by the village of New Moret the discover the fate of the missing guards and discover any information concerning the creature that has been raiding local farms.

April 24, 1203: The group travels to the Smith farm where they meet with Jed Smith and are told that the missing guards tracked the creature to the ruins of castle on a large rocky knoll about 3 day march away. They spend the night at the Smith farm and continue to the ruins the next day.

April 25, 1203: The group travels to the Teahan farm where they meet with Mark Teahan and are told that the creature has stolen several small calves and other animal over the past several months. They spend the night at the Took farm and continue the ruins the next day.

April 26, 1203: The group travels to the Took farm where they meet with Aaron Took are told that the creature has claimed it's first human victim. Several weeks ago, Aaron's son was taken away by the creature. Up to this point, Aaron tell the group the creature had only stolen several small calves, chickens, goats, and such. Aaron knows where the creature makes it's lair and gives the party a detailed description how to get there. They spend the night at the Took farm and continue the next day.

April 27, 1203: The group arrives at the ruins of a castle atop a rocky knoll. After some searching, they discover a passage leading into the ruins. Twigg tells the group that is was once guarded by an Assassin Vine, but that the vine was killed when he and the first group entered the ruins a few weeks ago. They also discover a body and Twigg relates the story of how it was also discovered and that he believes it's one of the missing guards from New Moret.

The party enters the ruins and discovers a set of magical alcoves. As they approached, huge mouths appeared on the east and west walls and issued a stern warning to the group. Through the dialog, the party learned the ruins were once home to Zelligar and Roghan. When the warning was complete, the magic mouths erupted in flames slightly injuring several party members.

During the next four days, the party explores the ruins. They learn the name of the complex is Quasquenton and that it was built by a Wizard named Zelligar and a Fighter named Roghan; both of considerable power. They discover the Minotaur's maze and its bloating corpse, a magical garden containing several varieties of flowers and plants. Two secret wizard's labs are discovered that contain wonders both amazing and macabre. They discover a bed chamber that is guarded by an Iron Serpent that they cannot defeat. They discover a vast throne room; still breathtaking even after many years of neglect. A room of pools is discovered containing a variety of fluids; some beneficial, others perhaps deadly. During their exploration, the party encounters some minor adversaries; Orcs, Gnolls, and Grimlocks. They also discover magical constructs such as Pulverziers and an Iron Serpent.

The party’s most difficult challenge came during a battle with an Orcish Priest and his Rogue ally. During this battle Thorgeir the Cleric and Twigg’s animal companion were slain. Running low on supplies, the party decides to return to New Moret to re-equip and update Captain Quin with the information they have gained.

The ruins of Zelligar and Roghan hides many secrets and they party is determined to discover what happened to Zelligar and Roghan and they are eager to learn the fate of the remaining guards. Mayhap they will, but that will have to wait for the next gamming session.

Upper Level Player's Map

Cavern Level Player's Map

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